Saints Row 2 is a 2008 open worldaction-adventurevideo game developed by Volition and published by THQ. It was released in October 2008 for the PlayStation 3 and Xbox 360, and ported to Microsoft Windows in early 2009, and to Linux in 2016. A mobile tie-in version was developed by G5 Entertainment and released the same month. The game is the second title and first cross-platform release in the Saints Row series, following 2006's Saints Row. It is succeeded by 2011's Saints Row: The Third and 2013's Saints Row IV.
Set in the fictional city of Stilwater five years after the events of Saints Row, players control the same protagonist and lead a new order of Third Street Saints gang against the three rival gangs occupying their turf and the corrupt Ultor Corporation conglomerate. Players navigate the open world and unlock missions by spending Respect, a currency earned by completing numerous off-mission activities. Two players can cooperatively progress through the game's story mode and participate in all activities. The player may also compete in 12-player deathmatches.
The developers opted for a more comedic tone to set the game apart from Grand Theft Auto, a series featuring common gameplay elements. The game's promotional effort included various public showings, special editions and downloadable content including the Ultor Exposed and Corporate Warfare mission packages. Reviews were largely favorable, praising the action and straightforward gameplay, while criticizing technical issues. Reviewers were less receptive to the Windows port, citing worse technical issues. The game had sold around 400,000 units by November 2008, and 3.4 million units by September 2010.
Gameplay[edit]
Saints Row 2 is an action-adventure video game set in an open world environment, offering the player a large open environment in which to move around. The player's character is capable of maneuvering through the environment, utilizing weaponry and engaging in melee combat warfare.[8][11] After successfully completing the first game mission, the player meets the Third Street Saints and begin their devious schemes with the gang. Missions are unlocked by earning 'Respect' points from minigames and side-missions[12] and although completing missions is necessary for game progression, players can complete them at their own leisure. The player is granted the option of instantly retrying the missions should they fail an attempt. Numerous checkpoints save progress in each mission, and missions can be replayed from locations within the environment. Aside from attempting missions, the player can explore the environment, purchase items at shops and participate in the aforementioned mini-games and side-missions.[13][unreliable source?] The player can also wreak havoc upon the city of Stilwater which can provoke potentially fatal attention from authoritative forces.[14] The player can recruit members from a friendly gang and use a mobile phone to contact friends and/or businesses, as well as to input cheat codes.[15] Entering cheats will disable Xbox 360 achievements.
300 the max amount of ammunition you can carry.There are a numbers of way to change the weapons, just edit the.lua files. Far cry 4 ps3 cheats. Ex m4 Assault Riffle:change 'bulletsperclip=30' to whatever you like fx.
Players drive vehicles that are stolen, bought or unlocked. Aside from automobiles, players can use boats and water craft,[16] helicopters,[17]fixed-wing aircraft and[18] motorcycles.[14][19] A cruise control system can be activated while using land or sea vehicles.[20]Waypoints can be placed on the pause-screen map, leaving a GPS route between the player character's location and the set destination. Players can hail taxicab services and pay a fee to quickly navigate the city. By taking land vehicles to Mechanics, players can apply paint schemes, body mods, hydraulics and nitrous oxide.
Players create their own character through a system that allows them to modify gender, ethnicity, fitness, voice, face and hairstyle.[21][22][23] Walk and fighting styles, and personality traits can be assigned.[15][19][23] Players purchase clothes, tattoos and piercings, and set outfits can be bought or created and saved to the player character's wardrobe.[17][24] 'Cribs' (safe houses) allow players to withdraw earnings, change outfits, replay missions and save the game.[21] Cribs can be customized by applying themes and purchasing objects like TVs and pool tables.[19] Boats and fixed-wing aircraft can be stored at purchased docks and hangars. Players select the outfits, vehicles, gestures and graffiti styles used by street members of the Third Street Saints.[25]
The combat systems from Saints Row have been updated but many of the basics remain unchanged.[11] While engaging in melee-based combat, the player character will perform combos and charge up attacks,[24] and can execute a finishing move if three consecutive hits are dealt.[15] With a gun equipped, the player can perform a groin attack, and can zoom in for a finer aim reticle.[23] The player can also employ the use of human shields,[15] and can use makeshift weapons pulled from the environment e.g. fire hydrants, cement blocks.[21] Should the player either commit illegal activities or incite rival gang members, they will provoke potentially fatal attention from authoritative figures or rival gangs. The notoriety bar is a visual representation of the proactivity of the opposing figures' response and continual inciting of these groups will bring about a more powerful response, such as SWAT teams from the police. The player will continue to be chased by these groups until captured or killed and must reduce the notoriety bar by either hiding from the police or gang and wait for it to 'cool off', or by seeking out a drive-through confessional which will clear the notoriety bar for a small fee.[14] Should the player character be apprehended or killed, a small percentage of the player's earnings will be removed and the player will respawn at law or healthcare institutions. The game contains over forty different weapons, many of which have been recycled from Saints Row. The game allows the player to utilise new weapon types, examples of which include satchel charges, laser-guided rocket launchers, chainsaws and more.[26][27] The player has the ability to dual wield handguns and submachine guns. Weaponry can be purchased by the player from specific stores or unlocked throughout in-game progress.[18]
Open world[edit]
Players navigate the open world, fictional city of Stilwater. The city consists of forty-five neighborhoods divided between twenty districts. It is expanded from Saints Row's version of Stilwater, roughly one-and-a-half times as big and featuring new districts such as the prison, nuclear power plant, and expanded airport among others.[23] Game developers stated that the city has very much been redeveloped and each individual neighborhood has been touched up in one way or another.[28] According to the storyline, the in-game corporation Ultor spent more than three-hundred million dollars redeveloping the city,[23] funding the police force and, as it states, turning the 'once crime-ridden third-tier city' into an 'urban utopia'. The Saints Row district is a more notable change within the city, having been completely redesigned and serving as the location of Ultor's headquarters; a towering skyscraper referred to as the Phillips Building.[29] Many old districts from the earlier revision of Stilwater have also seen changes. Examples include the expansion taken place on the Suburbs district, which is double the size of its depiction in Saints Row and the Museum district, which features the Eramenos Ancient Greek museum exhibit, complete with models of the Acropolis of Athens and Theatre of Dionysus.[30] There are also several completely new districts, such as the Marina and the University.[28]
From the beginning of the game, the map of Stilwater is fully visible. However, shops and activities will simply be displayed as a question mark until the player discovers them. By completing missions and wiping out enemy strongholds the player gains control of the various neighborhoods the city is split into. There are over 130 interiors within the city, and hidden events can be triggered by some,[16] including over ninety shops which can be purchased when the player controls each shops' associated territory.[25] The player gets a 10% discount at owned stores and buying an entire chain of departments will mean that the protagonist's face appears on in-game billboard advertisements.[25] The game shares technology with that of Red Faction: Guerrilla, another Volition-developed game and so certain elements of the environment are fully destructible.[15] A number of Easter eggs are placed within the sandbox, including the pop-out Easter Bunny which won 'Top Easter Egg of 2008'.[31]
Respect system[edit]
The Respect system is a scoring system where the player earns Respect points to unlock missions and progress through the storyline. The player can partake in storyline and stronghold missions only after filling up at least one bar of Respect, and Respect points are removed when the player starts a mission. The 'style rank' is a modifier of how much Respect the player can earn; this is increased by purchasing items for the player character. Respect points can be earned in two ways; by progressing through side-missions called Activities and by completing mini-games and stunts called Diversions.[12]
There are a broad range of Activities and Diversions available for the player to progress through. Many of the game's Activities made appearance in Saints Row and a variety of new Activities have also been introduced in the game.[13] Examples include an underground fight club, a parody of the Cops television show known as FUZZ and numerous others.[24][32] Each Activity can be initiated from various locations and plays out over six levels of increasing difficulty. The Activities have been designed to suit solo and co-operative play.[33] Most Diversions do not have specific start points. There are numerous Diversions playable in the game, such as acts of indecent exposure, combat and driving stunts, car surfing and a survival horror minigame called Zombie Uprising.[8][32][34][35]
Multiplayer[edit]
Saints Row 2 has various multiplayer components implemented throughout the game. Through an online network or through System Linking, the player can progress through the game with a cooperative partner.[36][37] While in co-op mode, both players can explore the city and progress through the game's storyline missions and minigames.[37][38][39] Both players are rewarded and credited for completion of such activities,[37][40] and the players can furthermore play against each other in competitive metagames.[41][42][43] The co-op mode is 'drop-in/drop-out' and there is no limit as to how far the players can be away from each other.[16][37][44]
The game contains competitive multiplayer modes, supporting between four and twelve players in a match.[45][46] There are two standard deathmatch modes; the free-for-all 'Gangsta Brawl' mode and its team-based variant, 'Team Gangsta Brawl'.[47] Another mode, known as 'Strong Arm', puts two teams against each other fighting for control over the neighborhood.[38][48] In 'Strong Arm', the first team to earn $100,000,000 dollars wins and money is earned by competing head-to-head in activities, controlling 'tag spots' which serve as bonus modifiers or by eliminating members of the opposing team.[49] While in a party, players are free to roam around a lobby.[47][50] The player can rank up in multiplayer and displays this by earning various 'badges' which are displayed next to the player's name.[50][51] By ranking up, the player can unlock more expensive clothing for their multiplayer character.[citation needed]
The multiplayer mode on PC and PlayStation 3 was discontinued in May 2014 when GameSpy's servers were shut down.[52] However, the PC version's multiplayer can still be played via LAN tunneling software such as Evolve or Tunngle and the PS3 version's multiplayer can still be played using XLink Kai. The Xbox 360 versions of the game were unaffected as they use Xbox Live for matchmaking.[53]
Synopsis[edit]Setting[edit]
It has been five years since the events of the original Saints Row. Following the sudden disappearance of founder Julius, the 3rd Street Saints fell apart. In its place, three new gangs divide up Stilwater: the Brotherhood, an outlaw gang specializing in arms trafficking, the Ronin, a Japanese bosozoku gang that runs a network of casinos, porn distribution rings and strip clubs, and the Sons of Samedi, a Haitian voodoo gang that supplies most of the city's drugs. Johnny Gat, Julius's former chief lieutenant, is charged with 387 counts of murder and faces the death penalty. His girlfriend Aisha, despite having been forced to fake her death in the previous game, has become a record producer in her own right. After the events of the first game, the Ultor Corporation has taken over the old Saints Row district and converted it into their own personal financial fiefdom. The other remaining Saints have abandoned the gang; Dex is now a security consultant for Ultor, and Troy, who was responsible for gang's downfall, has been named the new Chief of Police.
Plot[edit]
Five years after the explosion on Alderman Richard Hughes' yacht, the player, who fell into a coma, awakens in Stilwater's maximum security prison after undergoing extensive plastic surgery. Carlos Mendoza, the brother of a former Saint, infiltrates the infirmary and helps the player escape. Carlos then informs the player about the demise of the 3rd Street Saints; Julius went missing, Troy Bradshaw became the Chief of Police, and the remaining Saints members were either killed or jailed. Arriving at a bar, the player discovers that Johnny Gat has been sentenced to death for 387 murders, and breaks into the courtroom to rescue him. The two then begin to revive the Saints, using the old church now turned tourist trap as their new headquarters and soon recruiting high-ranking lieutenants in Carlos, Pierce Washington and Shaundi. The player then becomes the new leader of the Saints, being referred to as 'the Boss'.
Maero, the leader of the Brotherhood, calls a meeting with Carlos and the Boss. Aware that the Saints have very little influence left, he offers to give them 20% of Stilwater while the Brotherhood get 80%. An insulted Boss refuses and declares war on the Brotherhood. The Boss blows up several Brotherhood trucks and burns Maero with toxic waste. As revenge, the Brotherhood kidnap and critically injure Carlos by dragging him through the streets tied to a moving vehicle, forcing the Boss to mercy kill him. The Boss then abducts Maero's girlfriend Jessica and locks her in the trunk of a car for Maero to unknowingly crush her to death during a Brotherhood demolition derby. With most of his remaining allies imprisoned, Maero forces Ultor CEO Dane Vogel to pressure Bradshaw into releasing them. However, the Boss kills them before they reach their destination. Vogel then orders a Brotherhood weapons shipment to be confiscated, only for the Boss to steal it first. The Saints use these weapons to lay waste to the Brotherhood at the dockside headquarters. Matt, Maero's tattoo artist, helps Maero escape before being killed. Maero then calls the Boss to the Ultor Dome for one last confrontation, where he and his surviving thugs plan to kill the Boss in a demolition derby. The Boss overcomes Maero's forces before executing him, putting an end to the Brotherhood.
Working alongside Shaundi, the Boss moves to take down The Sons of Samedi by killing their dealers and destroying their drug products. DJ Veteran Child, Shaundi's ex-boyfriend and Samedi lieutenant, kidnaps and brings her to his club, where the Boss confronts and kills him. The Samedi leader, the General, arranges for the Boss to be drugged while his men assault the Saints. Despite being severely intoxicated, the Boss rallies the Saints into fighting off the attackers. Mr. Sunshine, the creator of the gang's drug, is killed by the Boss whilst attempting to defend his manufacturing plant. Unable to locate the General, Shaundi and the Boss pose as repair workers and hack the police station's street surveillance cameras to find him. Finally, the Saints organize an ambush of the General's motorcade, where the Boss eventually kills the General at the Stilwater Mall.
To get the Ronin's attention, Pierce, Gat, and the Boss rob their most profitable casino. Fearing disgrace from his father Kazuo, Ronin leader Shogo Akuji orders his enforcer Jyunichi to capture Aisha and lure Gat into a trap, which results in Aisha being decapitated and Gat being severely wounded after losing a katana duel with Jyunichi. After rushing Johnny to the hospital and killing Jyunichi in a duel at a restaurant, the Boss receives the location of the Ronin's headquarters from Vogel, who was angered by Kazuo cutting all ties with Ultor. As a last-ditch effort, Shogo ambushes the Boss and Gat at Aisha's funeral, which results in Gat burying him alive. Kazuo, after surviving an attempt on his life at Wardill Airport, orders a direct attack on the Saints, but fails. He then lures the Saints out by attacking Mr. Wong, an old ally of the Boss, at his heritage festival. After rescuing Mr. Wong, the Boss beats Kazuo in a sword fight and leaves him to die on a burning boat.
Meanwhile, an increasingly power-hungry Vogel plans to destroy the Saints to expand Ultor's control over Stilwater. The Boss foils his attempt to kill the Saints' leadership and responds by destroying a high-security Ultor lab. The company's board of directors try to rein in Vogel, resulting in Vogel sending them to their deaths against the Boss and allowing Vogel to become Ultor chairman. Vogel hosts a press conference to denounce the Saints, but is forced to retreat when Gat and the Boss open fire on the conference. Destroying the building's defenses, the Boss enters and confronts Vogel. Vogel attempts to deceive the Boss and make a truce with them, but is shot by the Boss and sent plummeting to his death in the streets below.
The Boss also has the option of visiting Stilwater Police Headquarters and listening to three wiretap conversations recorded under Bradshaw's authority. According to the recordings, Julius was responsible for planting the bomb on Hughes' yacht that nearly killed the Boss, believing that doing so would allow him to disband the Saints and retire. The Boss contacts Dex, who offers to meet them at the Saints' old base about turning over Julius. However, Julius appears instead and he and the Boss are ambushed by a group sent by Dex on behalf of Ultor. After the Boss and Julius escape the ambush, the Boss shoots Julius in an abandoned amphitheater. Julius explains that the Saints became no better than the gangs that they had been fighting against and that the Boss would have died if not for him saving them. Still not forgiving him for his betrayal, the Boss ultimately executes Julius with a headshot.
Development[edit]
Volition began work on Saints Row 2 in 2005, about a year before Saints Row was released.[28][29] The sequel was first announced by THQ's CEO Brian Farrell in a February 2007 conference call, alongside another six franchise continuations for the 2008 fiscal year.[54] Game details began to surface in May 2008 after the first teaser trailer was released and sites like IGN and GameSpot reported on an early version of the game.[55]
One of the development team's core goals was to develop an identity for the Saints Row franchise within the open world genre.[1] The series was known as a 'Grand Theft Auto clone' based on its first release's similarities to the open world sandbox game Grand Theft Auto III.[56] Accordingly, Saints Row 2 was compared to the Grand Theft Autoseries' own upcoming sequel, Grand Theft Auto IV.[57][58] When questioned about the two sequels' close release dates, lead producer Greg Donovan responded that they thought their game could compete, that he saw the Grand Theft Auto sequel moving 'in a more realistic direction',[59] and that there was 'room for more than just one game' in the open world genre as 'a very different experience than what .. other games are looking to do'.[11] The team took an 'over-the-top' design approach, with cartoonish pastiche and 'wild and outrageous' gameplay.[5] Many early game elements were considered too crass to be included in the final release.[5]
Many of the original Saints Row developers continued onto the sequel's team. Thus, the team worked from their lessons learned rather than starting anew. The two games were consequently similar in design.[4] They overhauled the game engine to enhance the sequel's graphics,[2] and added contrast and higher-quality textures to make the city setting of Stilwater more realistic.[25] Visual enhancements were also applied to people, cars, explosions, lighting, shadows, and the weather system.[2][25] A central design goal was to 'create a world that exists independent of the player' that featured more realistic non-player characters (NPCs)[60] that would smoke cigarettes, use cellphones, drink coffee, open umbrellas when it rained, and physically interact. The original game's engine could not support proximity NPC interaction like sitting together or cuddling.[61] As the city design finalized late in development, the team laboriously hand-placed 20,000 nodes throughout the game world that trigger NPC actions.[61]
The Saints Row series narrative was conceived as a three-part story, with Saints Row 2 as the second of the three.[62] While the developers continued the story of the original game, they sought to accommodate newcomers to the series.[28] The final script had roughly 80,000 lines of dialogue, twice that of Saints Row's.[61] The story drew strong cinematic influence from Quentin Tarantino films Pulp Fiction[2] and Kill Bill.[63] While the script was written to follow 'a path of betrayal, revenge and redemption', the game retains Saints Row's light humor,[64] with the 'over-the-top, socially distorted' narrative juxtaposed with dark, gritty moments.[63]Saints Row's silent protagonist speaks in Saints Row 2, granting the protagonist more personality and improving the storytelling, according to James Tsai, one of the lead designers.[63] They sought to heavily stylize the game's characters and assign them unique personality traits.[3][28] The basic character designs followed naturally from the story Volition wanted to tell, but the characters' personalities and mannerisms were mainly a product of the voice acting performances, where the actors had freedom to interpret and develop their characters.[28] The game's voice actors include film and television stars such as Neil Patrick Harris, Michael Dorn, Jay Mohr, Keith David, and Eliza Dushku.[65]
While the first game was released as an Xbox 360 exclusive, Volition expanded the sequel's initial development to the PlayStation 3 platform.[7] The platform was successful in Europe, where Volition wished to expand. The port was developed in-house by a team that previously worked on Xbox 360 development. They struggled with the PlayStation 3's Cell architecture.[66] The game was particularly unstable during development, and would crash after several hours of play.[1] Lead producer Greg Donovan blamed their 'failing to take systems and features to completion' as programmers fought last-minute bugs, artists lacked time to finalize designs, and consequently, playtest versions were not ready until late in the development cycle.[1]
Soundtrack and audio[edit]
The game's soundtrack features about 170 licensed tracks accessible across twelve in-game radio stations while driving or at home. Station genres include alternative rock, reggae, hip hop, heavy metal, funk, R&B and 1980s pop, with artists such as Opeth, Duran Duran, Lamb of God, The Used, My Chemical Romance, Avenged Sevenfold, Paramore, Panic! at the Disco and Run-D.M.C.[67][68] The player can create a custom playlist of the licensed tracks to play on a separate station.[68] Lead audio designer Frank Petreikis's budget for licensed music was double that of the previous game so as to secure more prominent tracks.[69]
Volition extended the game's over-the-top atmosphere and humor into the radio stations via commercials.[4] For example, commercials that promoted Ultor Corporation products served to enhance the player's sense of the corporation's omnipresence in Stilwater.[70] The radio commercials were recorded with voice actors in the same room, rather than apart, so as to maximize their group dynamism.[70] Many of the in-game commercials went through several drafts and the developers found this writing process to be challenging.[70]
Marketing[edit]
Prior to its release, Saints Row 2 was heavily marketed and promoted through Internet and television trailers. Volition also ran several fat contests with series-related paraphernalia as prizes. The game's original release date was delayed for marketing considerations.[71] The game's first trailer, in March 2008, was presented as a tourism promotion about the Ultor Corporation's role in rebuilding Stilwater.[72] A full marketing campaign featuring American film actorGary Busey began the next month.[73][74] The Street Lessons with Uncle Gary video series demonstrated particular aspects of gameplay.[75][76][77][78][79][80][81] Subsequent trailers over the next several months also highlighted gameplay elements,[82][83][84][85] but one made light of Grand Theft Auto IV's lack of replay value,[86] and another demonstrated the cooperative mode using characters modeled on the candidates from the 2008 United States presidential election.[87] A redesigned official website and community network was launched in July 2008,[88] and American pornographic actressTera Patrick was featured in her own marketing campaign for the game.[25][89]
Promotional contests throughout mid-2008 included 'Pimp Your Crib'[90] and 'Summer of Bling'.[91][92] Another competition from THQ and WorthPlaying gave the winner a trip to a San Francisco Saints Row 2 multiplayer event and published their thoughts online.[93][94] British fashion label Joystick Junkies ran a T-shirt design competition in September 2008, and the top entry was featured in the game's first downloadable content pack.[95][96] Another round of 'Summer of Bling' awarded the shirts as prizes.[97][98] The 'Trick Your Pack' tool launched in September let the player create their own game box art.[99][100] There were also other promotions and give-aways.[101][102] At conventions, Saints Row 2 appeared at the 2008 E3, THQ Gamer's Day, Comic Con,[103]PAX, GameStop Expo,[104] and Leipzig Games Conventions. The game also promoted itself in the Myspace Music Tour[105] and November 2008, an Australian fundraiser for men's health.[106] In November, THQ signed a deal with Massive Incorporated to include in-game advertisements on their Xbox 360 and PlayStation 3 products.[107] In-game and online, players can also find movie posters throughout the city that promote upcoming releases.[108]
Release[edit]
The game was originally scheduled for release in North America on August 26, 2008,[109] but was delayed to October 14[9][110] both to add final touches and to launch in a more advantageous release window.[71] The game released in three different 'Collectors Editions', each with a copy of the game, a poster, a limited edition art book, and several extras. The Saints Row 2 'Initiation Pack', exclusive to Australia and New Zealand, included promotional items such as a pizza box and bullet-shaped USB memory stick.[111] The Russia-exclusive 'Gift - Buka Edition' also included the bullet-shaped USB stick,[112] and the 'Gun Pack' included a gun-shaped USB stick.[113][114] A month before the game's release, Saints Row 2 producer Dan Sutton stated in an interview that they 'definitely' planned to make downloadable content.[115]
PC releases[edit]
In June 2008, THQ confirmed that a Microsoft Windows port of the game was in development.[6][116] It was developed by the localization team at CD Projekt, the CD Projekt Localisation Centre.[117] The studio later became known as Porting House,[118] and has been referred to by Volition as 'CD Projekt Black' (in parallel to CD Projekt Red).[119] The port was released in North America on January 5, 2009,[120] in Europe on January 23, and in Australia on February 5.[121] The source code for this version was lost during the bankruptcy proceedings for THQ.[122] In April 2016, Volition released a Linux port of the Windows version.[10]
Downloadable content[edit]
Saints Row 2 received several downloadable content (DLC) releases, including two episodic expansion packs: Ultor Exposed and Corporate Warfare.
Ultor Exposed adds character customization[123] and vehicle options, including Red Faction: Guerrilla-themed content.[124] The Saints attempt to destroy Ultor and they get help from an Ultor worker, Tera, to expose Ultor's darker side. It also adds multiplayer content,[125] including four online multiplayer maps[123] and a cooperative modemetagame[125] wherein players compete for a cash bonus during story missions by accumulating points from special kill bonuses and property damage.[126] The pack's missions feature American pornographic actress Tera Patrick,[125] who plays a whistleblower and former microbiologist for the Ultor Corporation.[127] Originally slated for release on April 16, 2009,[128] the pack was delayed a week to April 23 so it could be released alongside the demo for Volition-developed game Red Faction: Guerrilla.[129][130] It was released on April 23, 2009.[131][132]IGN praised the game's new co-op metagame but criticized its relatively short missions.[133]Eurogamer gave a negative review and criticized its value proposition.[134]
Corporate Warfare focuses on the struggle between the 3rd Street Saints and the Ultor Corporation.[135] The pack adds character costume,[136][137][138] facial hair,[138][139] and vehicle options.[123][135][136] It also includes three multiplayer maps[138] and another cooperative mode metagame wherein players compete in ranking by performing vehicle stunts.[138]Corporate Warfare was released via digital download on May 28, 2009.[140]
Reception[edit]
The PlayStation 3 and Xbox 360 releases of the game received 'generally favorable' reviews, according to video game review score aggregatorMetacritic, and the Windows release received 'mixed or average' reviews.[145][146]
Ben 'Yahtzee' Croshaw of The Escapist'sZero Punctuation named Saints Row 2 his 2008 game of the year.[157][158] It was a runner up for GameShark's overall and Xbox 360 games of the year.[159][160]Game Developer named Volition in their top 50 developers of the year for their work on the game,[161] and THQ in their top 20 publishers.[162]
The console version of Saints Row 2 garnered generally positive reviews. The PC version was relatively less well received due to frame rate issues and visual pop-in. 1UP.com gave the game a B, stating that it 'relishes the hedonistic aspects of the open-world genre', that it has 'plenty of innovation' and that the 'excellence in the presentation makes the world of Saints [Row] 2 a great introduction for newcomers to open world games'.[147]
Eurogamer gave the game a 9/10, stating that it 'is one of the most ridiculous and enjoyable games of the year'.[149]Game Informer gave the game an 8.75/10, stating that 'in its own silly, b-movie way, it's a damn fun game' and a 'profately good time'.[150]GameSpot gave the game an 8.0/10, stating that 'from beginning to end, this is one of the most fun urban chaos games out there' and that it will 'keep you happily creating havoc for a long time'.[151]GameSpy gave the game four and a half stars out of five, stating that it 'offers up a shooting and driving experience that is plenty of fun' and that it is 'self-consciously funny in its irreverence' and 'will definitely appeal to much of its audience'.[152]
IGN U.S. gave the game an 8.2/10, stating that 'the core gameplay experience is extremely enjoyable'.[153] IGN AU gave the game an 8/10, stating that it is 'big, dumb fun'.[154] IGN UK gave the game a 7.5/10, stating that it 'demonstrates that there is still plenty of mileage to be eked out of open-world games' and that 'there's certainly enough here to keep any fans of sandbox violence entertained'.[155]
Among positive acclaim, some publishers gave the game generally negative reviews. UK magazine Edge gave the game a 5/10, stating that 'few of the game's details will stick in your mind for long, and its pranky focus means it rarely gives you anything interesting to do with the toys on offer'.[163]
Entertainment Weekly flagged the game as 'racist, misogynistic, crude, cynical, humorless and stupid' and labelled it the worst game of 2008,[164] despite previously giving the game a B and calling it 'a larcenous good time'.[165]
The game did not gain a favourable response from New York City officials and police. City spokespersons requested that the game be pulled from shelves upon its release; NYPDunion boss Patrick Lynch criticized the game, stating that 'these horrible and violent video games desensitize young people to violence while encouraging depravity, immorality while glorifying criminal behavior'.[166]
Jack Thompson, a former lawyer and longtime critic of violent video games, called Saints Row 2 a 'Grand Theft Auto ripoff', and said that 'as is true with pornography, as is true with violence, the subsequent products tend to push the envelope even more'.[167] On Tuesday, October 14, 2008, the game's US release date, candidate Leslie Crocker Snyder and others spoke out against the game, surrounded by police union members who support her bid.[166]
Governor David Paterson signed a bill in July 2008 requiring prominent display of age ratings on video games and mandating parental control on game consoles by 2010.[167]
Sales[edit]
Saints Row 2 sold approximately 365,000 copies in its first month, outselling Dead Space, which was released the same day.[168] The Xbox 360 version comprised the majority of these sales.[169] The game shipped over two million units by the end of 2008.[170] Still, analyst Doug Creutz reported that the game's sales to this point were well below expectations.[171][172][173] Following Saints Row 2's January 2009 Windows release, the game had shipped over 2.6 million copies by the next month.[174][175] In May 2009, THQ reported a $431 million loss in revenue, but Saints Row 2 sales totaled 2.8 million.[176][177] Combined with the original release, the series had worldwide sales in excess of six million, making it one of the best-selling video game franchises.[178]
As of September 2010, Saints Row 2 has sold over 3.4 million units worldwide.[179] The game's success led THQ to shift its focus to large franchises.[162]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Saints_Row_2&oldid=904500674'
Saints Row is an action-adventurevideo game series created by Volition and published by Deep Silver, that tells the story of a gang called the Third Street Saints; the title comes from the name of the district of the gang's home territory. Typically, gameplay is presented in an open world format because of the mixture of nonlinear gameplay with action-adventure and racing sequences. The series is known for its comedic elements. The games' stories are written as comedies that feature popular culture homages and parodies, as well as self-referential humor.
After completing Red Faction II in late 2002, developer Volition began work on the original Saints Row game in mid-2003. The game was released in 2006 to critical acclaim and commercial success. The sequel, Saints Row 2, was released in 2008 to similar acclaim but greater commercial success. The series' third entry, Saints Row: The Third, was released on 15 November 2011. The series' fourth entry, Saints Row IV was released on 20 August 2013, with an expansion called Gat out of Hell released on 20 January 2015 in North America and 23 January 2015 in Europe. As of September 2013, the series has had unit sales in excess of 13 million, making it one of the best-selling video game franchises of all time.
Games[edit]
Saints Row (2006)[edit]
Saints Row is the first installment in the series, having begun development in mid-2003 as a PlayStation 2 title under the name Bling Bling.[1] The game was announced at E3 2005 for the Xbox 360. As the first sandbox style video game to be released for the Xbox 360, Saints Row was widely anticipated; its pre-beta demo build set records after being downloaded nearly 400,000 times within a week.[2] It had sales in excess of 500,000 during its September 2006 release month, and was critically acclaimed. To date[when?], the game has had sales in excess of two million units.[3] The game is set in the fictional city Stilwater, which is located in the state of Michigan. The player character is inducted into the 3rd Street Saints gang after they save their life, and assists the Saints in eliminating three rival gangs that control the city. After the gangs have been eliminated, police chief Monroe kidnaps the Saints founder Julius Little and offers the player to exchange the gang leader's freedom for mayor Marshall Winslow's life. After Winslow is assassinated, Monroe is murdered by the Saints, and Julius is freed. The other Saints members look towards the player character, considering them their new leader. The new mayor Richard Hughes invites the player character aboard his private yacht and Julius betrays the player by blowing the yacht up and killing everyone but the protagonist on board. The game was renowned for being the first seventh-generation sandbox game, and introduced features which have since become staples to the genre. It introduces online multiplayer, an in-game mobile phone, GPS navigation, and elaborate character and vehicle customization.[4][5]
Saints Row 2 (2008)[edit]
Saints Row 2 began development in mid-2006, a few months before the Xbox 360 release of Saints Row.[6] While a PlayStation 3 port of Saints Row was in development, it was cancelled when Saints Row 2 was confirmed in May 2007.[7] A Microsoft Windows port, announced in June 2008, was released in early 2009. Three downloadable content packs were developed and launched in mid-2009 (for console only), including Ultor Exposed and Corporate Warfare.
Saints Row 2 is set years after Saints Row; having survived the yacht explosion, the player character awakens from a coma in a prison hospital and, after escaping, saves Johnny Gat from execution. Together with the newcomers Carlos, Shaundi, and Pierce, they begin to revive the 3rd Street Saints, gradually reclaiming Stilwater from the three gangs that had taken control of the city in the meantime (The Sons of Samedi, The Ronin, and The Brotherhood). The Ultor Corporation, responsible for the redevelopment of the Saint's Row district, eventually recognizes the Saints as a threat and attempts to extinguish them, but the player character assassinates Ultor's CEO Dane Vogel, severely weakening the company. The ending sees the Saints run Stilwater once more. The game builds upon the fundamentals of Saints Row by improving the respect system, adding more varied activities, increasing the extent to which the player can customize their character, gang, and vehicles, and adding a number of new vehicle models. It expands the Stilwater setting and adds new gameplay features and content.[8]
Downloadable content[edit]
Saints Row 2 received several downloadable content (DLC) releases, including two story DLCs. The first, Ultor Exposed, adds Red Faction: Guerrilla-themed content,[9] and stars American pornographic actress Tera Patrick,[9] who plays herself as a whistleblower and former microbiologist for the Ultor Corporation. It was released on 23 April 2009.[10][11] The second, Corporate Warfare, focuses on the struggle between the 3rd Street Saints and the Ultor Corporation, and was released on 28 May 2009.
Saints Row: The Third (2011)[edit]
Saints Row: The Third was announced in March 2011. It was released in North America on 15 November 2011, in Europe on 18 November 2011, for the Xbox 360, PlayStation 3, and Microsoft Windows platforms.[12] The game began early development at Volition in September 2008, a month before Saints Row 2 was due to release.[13] The player controls the leader of the 3rd Street Saints, who have grown from their humble roots as a street gang into a worldwide crime group. The story centers around the conflict between the Saints and the Syndicate, a rival crime group who seek to take advantage of the Saints' influence. Though the first two Saints Row games were set in the fictional city of Stilwater, Saints Row: The Third is set in a new city named Steelport. Steelport is run by three gangs, much like Stilwater was in Saints Row and Saints Row 2, yet these gangs—Morning Star, the Deckers and the Luchadores—are all under the control of the Syndicate. Later on in the game, a division of the military known as S.T.A.G. is called to Steelport by authorities in an attempt to eradicate all of the gangs in the city.[14]
Downloadable content[edit]
Downloadable content for Saints Row: The Third was announced before the game's November 2011 release along with a commitment from publisher THQ to support 40 weeks of content. Among smaller upgrades, three main content packs were released: Genkibowl VII (released 17 January 2012), Gangstas in Space (released 21 February 2012), and The Trouble with Clones (released 20 March 2012).
Saints Row IV (2013)[edit]
Saints Row IV was unveiled in March 2012 and released in North America on 20 August 2013 and worldwide shortly after on 23 August. The game is set five years after the events of Saints Row: The Third. After the Saints stop a terrorist attack by Cyrus Temple on the United States, the Saints leader has been elected President. Soon after, an alien invasion occurs and the earth is overrun.[15] The majority of the game is set in a simulation of Steelport created by the aliens to break the Saints' wills. In this simulation, the Saints must fight against the enemy for justice of their past and their own worst fears.
Downloadable content[edit]
Saints Row IV's first story-driven downloadable content pack, Enter the Dominatrix, is a 'directors cut' version of the cancelled Saints Row: The Third expansion of the same name, and was released on 22 October 2013.[16] Its second story DLC, How the Saints Saved Christmas was released on 10 December 2013.
A standalone expansion to Saints Row IV, called Gat out of Hell was released on 20 January 2015 in North America and 23 January 2015 in Europe.[17] The plot revolves around Johnny Gat's attempt to rescue the Boss from Hell after being captured by Satan.[18]
Gameplay[edit]
The Saints Row series is part of a genre known as sandbox games. The series combines elements of action, adventure and vehicular gameplay. The player can freely roam the virtual world on foot or by use of vehicles and make use of an array of weapon and mêlée based combat. Illegal activity such as assaulting NPC civilians and police officers will instigate a proactive and potentially lethal response from authoritative figures. In the instance of death or arrest, the player will respawn at a nearby hospital or police station.[19]
An emphasis is put on urban warfare; the player character is affiliated with a hip-hop cultured street gang known as the 3rd Street Saints. Game missions are structurally divided into separate mission arcs. These mission arcs do not intertwine but can be played through altogether at once or separately by the player. Missions are unlocked by accruing respect points; respect is game currency earned by playing non-story mini-games known as activities and diversions.[20] Customization also constitutes a large portion of gameplay. The player has the ability to customize their character's appearance and clothing, can take certain vehicles to chop shops for modification and in Saints Row 2 is able to decorate the interior of in-game safehouses and refine the behaviour of the Third Street Saints gang.[21]
Setting[edit]Stilwater[edit]
The setting of both Saints Row and Saints Row 2 is the fictional city of Stilwater, located in the midwestern state of Michigan, USA. Stilwater is primarily based on the real-world American cities Chicago and Detroit. During the early development process of Saints Row, the city was designed before the script was assembled and was more than four times the size of its final revision but was cropped to a smaller revision because development resources could not support a city of that size but the red light district is largely based on Harlem including Raykins hotel as The cotton club.[22] During its development phase the city went through consistent expansion and cropping; examples such as the shopping mall and trailer park districts in Saints Row 2's city revision were originally included in early designs of Saints Row's city revision.[22] A design challenge was creating the city without load-screen interferences and as such the engine was designed to stream around the player's location in individual chunks of the city.[1] The city was designed to feel diverse and have a variance of districts; Saints Row product art director Matt Flegel commented that 'We wanted the city to cover all styles, from the towering sky scrapers of downtown to the gritty industrial feel of the factory district. We want the player to feel the changes between the districts, rather than just noticing the visual difference.'[23] The districts were also designed to feel relevant to the gangs that controlled them.[23]
The Stilwater of Saints Row 2 is significantly different from its original rendition; the city is 45% bigger than its older counterpart.[24] Much of the city from Saints Row is redeveloped in Saints Row 2, albeit becoming more 'alive' and full of depth.[25]Saints Row 2 lead producer Greg Donovan said that 'Stilwater in Saints Row 2 is very different from Saints Row. In fact, every detail has been touched to some degree or another. [..] I think that what will end up happening is that people who played Saints Row or are fans of the franchise are going to have a great time exploring the city and looking for new things. [Also], people that are new to Saints Row 2 are just going to be presented with a huge, very dispersive and very different looking environment, it's very well polished and detailed.'[26] There are no in-game load screens in Saints Row 2,[27] a notable feat as the game allows for seamless co-operative play. There are over 130 interiors within the city, including over ninety different shops.[28] The city is more dynamic and lifelike in Saints Row 2, as the artificial intelligence is smarter i.e. civilians will interact with each other.[29] Additionally, certain elements of Saints Row 2's environment are destructible as the game shares some technology with the Volition-developed Red Faction: Guerilla game.[30] Its environment also features numerous landmarks and Easter eggs; one such feature won 'Top Easter Egg of 2008'.[31]
Steelport[edit]
The game Saints Row: The Third is set in the sister city of Steelport, a city that flourished in the 1800s and has since succumbed to economic failure. Steelport's districts are almost distinctly the same, and the city size is smaller than Stilwater but has larger buildings. Steelport's most memorable feature is the large statue on Magarac Island, south-east of downtown Steelport. The statue is that of steel worker Joe Magarac and is a parody of the real-life Statue of Liberty. The overall design and look of Steelport can be changed via progressing through the story. At certain points the player is allowed to choose whether to do one thing over the other, which will change how Steelport's skyline appears. Some of these choices include deciding whether to keep or blow up the Syndicate Tower. A large military ship named the Thermopylae will be located south-east of Steelport after completing the first STAG mission, 'Gang Bang'.
Saints Row IV is once again set in Steelport, however the city is set in a simulation under control of Zinyak, the game's main villain. Zinyak has changed Steelport to fit his likeness removing all signs of the Saints from the city and replacing them with images of himself, and alien technology can be seen heavily throughout the city. Many missions in Saints Row IV take place in locations other than the main sandbox of Steelport. The city of Stilwater (the setting of Saints Row and Saints Row 2) returns for one mission of the game, two missions take place in the 1950s version of Steelport, while Washington, D.C. is featured in the game's introduction.
Other media[edit]Film[edit]
A Saints Row film was announced to be in pre-production in April 2019, with production by Fenix Studios, Koch Media and Occupant Entertainment. F. Gary Gray is currently set to direct the film with a screenplay written by Greg Russo.[32]
Cancelled games[edit]
A spin-off titled Saints Row: Undercover was being developed by Savage Entertainment for the PSP in 2009 but was cancelled for unknown reasons. On 22 January 2016, Volition found a prototype of the game in a PSP development kit and released it as a free download on Unseen64.net.[33][34][35]
Saints Row: Money Shot was to be a spin-off of the main series, originally developed for Xbox Live Arcade.[1] The game would be available for the Xbox 360 as an Xbox Live Arcade game and for the PlayStation 3 as a PlayStation Network game featuring 3D graphics.[36][37] The game would have been tied to Saints Row: The Third, as part of the marketing campaign for the game. Playing Saints Row: Money Shot would have unlocked exclusive content for use in Saints Row: The Third, and vice versa.
Other cancelled games include a Nintendo 3DS title first announced at E3 2010 called Saints Row: Drive By, and a Kinect/PlayStation Move fighting game for Xbox 360 and PlayStation 3 called Saints Row: The Cooler.[38][39]
Saints Row shared universe[edit]
The events of Saints Row take place in a shared universe alongside Volition's Red Faction series and Agents of Mayhem.[40]
Red Faction[edit]
The connections between Saints Row and Volition's Red Faction series begin as early as the series' first installment in 2001, Red Faction. The first Red Faction takes place in 2075 and continues the story of The Ultor Corporation, who have begun mining operations on Mars due to Earth's rapidly depleting resources. This storyline is heavily referenced in Saints Row 2 (and its DLC). Despite potential licensing conflicts after Nordic Games purchased the rights to the Red Faction series in 2013, references to the events of Red Faction continued to make appearances in the Saints Row series. On 14 February 2018, Nordic (now known as THQ Nordic) acquired Koch Media, effectively reuniting the Red Faction and Saints Row IPs under the same publishing umbrella for the first time since THQ's bankruptcy and acquisition by Nordic.[41]
Agents of Mayhem[edit]![]()
On 6 June 2016, Volition released a trailer for a new IP set in the Saints Row universe, Agents of Mayhem.[42][43] The game is set in a futuristic Seoul, South Korea, and takes place after the events of Gat Out of Hell's 'recreate earth' ending. The cinematic announcement trailer shows Persephone Brimstone (a character featured in Gat Out of Hell) leading an organization known as 'M.A.Y.H.E.M.' under the Ultor Corporation's payroll and to stop the terrorist organisation 'L.E.G.I.O.N.' from destroying the world's nations.[44]Agents of Mayhem was released on 15 August 2017. Pierce Washington and Oleg Kirlov are two of the game's twelve playable characters, while Johnny Gat and Kinzie Kensington are playable as DLC characters.[45][46][47][48]
Reception[edit]Critical reception[edit]
Both Saints Row and Saints Row 2 received positive reviews for their Xbox 360 and PlayStation 3 ports. However, the mobile phone ports of both games as well as the Windows port of Saints Row 2 received a more mixed response. Additionally, the downloadable content packs for Saints Row 2 received mostly average reviews.
The Xbox 360 port of Saints Row received generally positive reviews and scores. It received an 82.20% and 81/100 from review aggregators GameRankings and Metacritic respectively. IGN reviewer Douglass Perry awarded the game an 8.5/10, praising the presentation and gameplay while pointing out technical shortcomings as well as the often forced humour.[59]GameSpot reviewer Greg Kasavin awarded the game an 8.3/10, giving credit to the driving, the action, the presentation and the story. However, he criticized the lack of polish and lack of variety in mission design.[60] It was hailed as 'the best reason to own a 360 this side of Oblivion' and a 'must buy' by GamePro reviewer Vicious Sid, who awarded it five stars out of five.[61]
Both the PlayStation 3 and Xbox 360 ports of Saints Row 2 received positive reviews. It received an 83.37% and 82.99% from GameRankings respectively, and 82/100 and 81/100 from Metacritic respectively. GameSpy reviewer Gerald Villoria awarded the game four and a half stars out of five and said that 'Saints Row 2 offers up a shooting and driving experience that is plenty of fun [..] It's self-consciously funny in its irreverence, and its low-brow humor will definitely appeal to much of its audience'.[62] IGN reviewer Nate Ahearn awarded Saints Row 2 an 8.2/10, praising the gameplay but criticizing the lack of polish and the weak artificial intelligence.[63] However, the PC port of Saints Row 2 received a much less positive response. It received an aggregated score of 70.68% and 72/100 from GameRankings and Metacritic.
Dan Whitehead of Eurogamer wrote that Grand Theft Auto IV was a boon for the Saints Row series since it allowed the latter to be 'gleeful silly sandbox games' as the former series took a more serious turn.[64]
Sales[edit]
Saints Row 2 shipped over two million units for the Xbox 360 and PlayStation 3 during October 2008, the month of its release.[65]
On 2 November 2011, THQ CEO Brian Farrell announced that Saints Row: The Third was already the most pre-ordered title in series history. In fact, the game had four times the number of pre-orders Saints Row 2 had two weeks before its launch. THQ estimated the game would ship over 3 million units before the publisher's fiscal year ends in March 2012. By comparison, Saints Row 2 launched in October 2008 and sold 2.6 million by the end of the fiscal year. On 25 January 2012, THQ announced that The Third had shipped 3.8 million units globally and are expecting to ship between five and six million units lifetime on the title.
To date, the series has roughly sold over 13 million units, including over three million for Saints Row 2.[66]
Other appearances[edit]
Johnny Gat appears as a guest character in the parody fighting game Divekick.[67] Pierce Washington is a featured character in the PlayStation VR game 100ft Robot Golf.[68]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Saints_Row&oldid=904386137'
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Saints Row 4 is an open world game genre action adventure developed by Volition and released for PS3 , Xbox 360 and PC . Game Saints Row IV is the 4th series of the Saints Row series . In this game players can control the character as a leader of the Third Street Saints . But in this new title character would be a president USA . This game is located in the fictional city of Steelport. Although it has been 5 years running battle between the Saints with aliens that have invaded earth still continues. New story in this game is a super power in the presence of certain characters. There is a uniqueness to the game Saints Row 4 is the ability possessed by a super character. In the face of an alien invasion, gamers can use the super powers such as running at the speed of light and jump as high as possible and flying objects with the mind. Communication of each character runs rough, even in these harsh words are quite funny humor.
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Cheat mode
Pause the game and press LT or RT until the cell phone is highlighted. Select 'Dial', then enter one of the following numbers and choose 'Call' to active the corresponding cheat function. If you entered the code correctly, a message will appear. Note: Achievements are disabled when cheats are activated. To disable cheats, reset the game.
Full health
Phone numbers
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Infinite ammo
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Spawn .44 Shepherd at Crib
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GameStop T-Shirt
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Pause the game and press LT or RT until the cell phone is highlighted. Select 'Dial', then enter one of the following numbers and choose 'Call' to active the corresponding function:
List all phone numbers
Chop Shop activity bonuses
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Ambulance
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Turbulence
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Successfully complete all Racing activities for the indicated gang to unlock the corresponding bonus:
Successfully complete all Snatch activities for the indicated gang to unlock the corresponding bonus:
Successfully complete all Tagging activities for the indicated gang to unlock the corresponding bonus:
Saint Row Cd Locations Free
Successfully complete the Back To Basic mission for the 3rd Street Saints to unlock their Crib.
King's Penthouse
Successfully complete all Vice King missions to unlock King's Penthouse.
Lopez Mansion
Successfully complete all Los Carnales missions to unlock Lopez Mansion.
Price Mansion
Successfully complete all Westside Rollerz missions to unlock Price Mansion.
All Los Carnales cars
Successfully complete all Los Carnales missions to unlock all Los Carnales cars.
All Vice King cars
Successfully complete all Vice King missions to unlock all Vice King cars.
All Westside Rollerz cars
Successfully complete all Westside Rollerz missions to unlock all Westside Rollerz cars.
Wheel Woman homie
Successfully complete the Canonized mission for the 3rd Street Saints to unlock the Wheel Woman as a homie.
Zombie Lin homie
Finish the Westside Rollerz storyline, then call Eye For An Eye Voodoo (555-5966) to unlock Zombie Lin as a homie. Zombie Lin drives a hearse, beats people with her own arm, and sometimes eats dead bodies.
Recruiting homies
Successfully complete the indicated task to get the ability to recruit the corresponding number of homies:
Collect the indicated number of CDs to unlock the corresponding bonus song under the custom soundtrack:
Get a Titan (armored truck), then drive it to your garage and save the game. Next, back the Titan out of your garage then blow it up. Go back to the garage selection screen, then cancel out to make the Titan disappear and leave money. After collecting the money, go to the selection screen again and repair the Titan for $500. Repeat this process as much as desired to get an unlimited amount of money and accomplish the 'Penny Pincher' achievement. Alternately, a faster and easier method of doing this trick is to first blow up the armored truck inside your garage. This works best at the Vice Kings Crib. The moment it explodes, quickly go outside and stand under the highlighted area for your garage, then immediately press Y, B and rush into your garage. The pile of money will be there without the truck in the way. By doing this you can get all the money in a few seconds. Go back outside to the highlighted area and press Y to enter your car menu. Very quickly scroll down to the Titan and tap A(2) quickly, before the truck has time to load on your screen. It should spawn up on the brink of explosion. One shotgun blast should destroy it. By doing this you do not have to waste money on pipe bombs or hand grenades. Keep repeating this process to get lots of money very quickly.
After reaching Level 8 of the Demolition Derby activity, replay Level 8 as many times as desired to get an easy $5,000.
Go to the Downtown Chop Shop activity. Once outside, build up your Notoriety until the FBI starts coming after you. Steal the FBI cars and immediately hand them over to the Chop Shop person. You will get $5,000 for each car.
Easy safe opening
Go into a shop that has a safe. Then, aim any gun except the rocket launcher at the clerk. You will have started a hold up and the clerk will put his or her hands up and say 'Don't kill me'. Continue aiming the gun at the clerk. He or she will start to move toward the safe, Follow him or her while still aiming your gun at them, or they she will put their hands down and sound the alarm. If you keep your gun aimed at them until he or she gets to the safe, they will open it for you. You can now get what is in the safe. Note: This will raise your felony, but will not sound the alarm.
Free online accessories
This trick requires another person who has Xbox Live and the game. Have them create a lobby and join it. Then, leave to go to your wardrobe. Remove all the upper body clothing (not including hats). Then, go to the store and buy an expensive item (platinum chain or other jewelry). You will be told that it costs too much, but your character model will be wearing it to show you what it looks like. While wearing the chain or other accessory, open up your friends list and join his or her game. You will be wearing the chain when in the lobby. Repeat this process to get anything desired.
Skip the online lobby and go directly to the customization tab in the Xbox Live section, then select 'Body'. As soon as the screen loads, press Y to quit and make sure to save with A. Then, scroll down to purchase clothing and select it. When it loads, find the item of clothing desired. When you see the clothing on your character's body, join a friend's game in progress or have somebody send you an invite then join their game. Note: The giltched clothing cannot be removed unless you buy a piece of clothing of the same type, such as coat or shoes, and apply that purchased piece of clothing.
Free AK-47 (K6 Kruger)
Go to the Brown Baggers in Shivington, Projects District. There is a basketball court adjacent the building. In the middle of the court is a K6 with 30/60. It respawns about every 30 seconds. You do not need to leave the court. The maximum ammo is 30/500.
Free ammunition
When you enter a gun shop, there may be people looking at and holding guns. Press RB to sprint and run into them. They will drop the gun and you can get the ammunition for free.
Attrazione
The Attrazione car will sometimes spawn in the parking lot next to the Demolition Derby activity icon. It appears in the fourth parking space to the left of the activity start facing the building. The Attrazione may require a few attempts before it spawns. However, certain cars appear more frequently if you are in a car of a similar class.
Nelson
Go to the front door of Price's crib and look for the exit (gate). Next door to that will be a house with a Nelson car outside (normally done up).
Titan (armored truck)
Go to the upscale business side of Stillwater in the day to find a Titan. Alternately, do the Westside Rollerz hijackings up to Level 7, in which a Titan will appear. Instead of completing the hijacking, just take the Titan then quit the hijacking.
Zenith
The Zenith car will sometimes spawn in the parking lot of the National News Center building in the Union Square Region of the Downtown District. To get there, find the drawbridge. It is the second bridge from the left on the map. Follow the bridge north and you will reach to a four-way intersection. Keep going straight. You will eventually get to a T-intersection. The parking lot should be on your right, and is very small. The Zenith may require a few attempts before it spawns. However, certain cars appear more frequently if you are in a car of a similar class.
Longer lasting stamina
To make your stamina last a little longer than usual, rapidly tap RB for a longer lasting sprint.
Entering vehicles faster
Stand on top of a vehicle and press Y. You will instantly be in the car.
Quick parts in Chop Shop activity
The easiest and quickest way to get all the parts is to find the correct car and steal it. If it does not have the parts needed, bring it to Rim Jobs and customize it with the correct parts.
Easily complete Demolition Derby activity
When you start the activity and the announcer says 'Go!', click the Right Analog-stick to boost and drive straight into a car. Keep repeating this to complete the activity within minutes.
Easily complete Hijacking activity
Whenever you get three or more stars for stealing cars, the cops will start ramming you, thus blowing you up before you can turn the car in. However, if you go to the nearest Forgive And Forget, your police notoriety will go down. The cops will now stop interfering and you can return the car easily.
Finding Bill in Hitman activity
To find Bill for the Chinatown Hitman activity, get maximum police notoriety. Bill is one of the FBI agents.
Finding Don in Hitman activity
To find Don for the Projects Hitman activity, go to the Red Light District. He should be in one of the Baron cars with the pimps.
Finding Henry in Hitman activity
To find Henry for the Projects Hitman activity, go to the Downtown District. He should be driving the Status Quo limousines.
Finding John in Hitman activity
To find John for Airport Hitman activity, get four stars of police notoriety and he will appear. He will be riding in a helicopter.
Finding Jackie in Hitman activity
To find Jackie for the Chinatown Hitman activity, call '911' on your phone. She is an ambulance driver. If she does not show up immediately, try again.
Easily complete Insurance Fraud activity
Get a Five-0 police car then go to the scoring area. Try to get up to top speed then get into a head on crash with an oncoming car. If done correctly you should get a x4 vehicle bonus, a x2 civil vehicle bonus, a x5 vehicle eject bonus, and possibly a x2 distance bonus. It is possible to get scores as high as $400,000 on a single crash using this technique.
Easy wins in Racing activity
Get a Slingshot or other comparably slow car. Take it to Rim Jobs and get nitrous put in it and then race. All cars should be just as slow as you, and easy to race against. With the nitrous, you can get an easy jump at the start of the race, and also get a jump coming out of turns.
Easily complete Snatch activity
Buy some hand grenades at Friendly Fire. Then, call any of the taxi services (for example, the TNA taxi service). When the taxi arrives, jump on top of the hood. Press LT to short toss the grenade on to the windshield. Wait about one second and press Y. If done correctly, you will jump out of the taxi as it explodes. The taxi will be partially blown up, but you will still be able to drive it. It will be invincible, thus allowing you to drive in peace during the Snatch activities without worrying about your car blowing up.
Extra ammunition when robbing Friendly Fire
When robbing Friendly Fire, they will usually be some pedestrians looking at the guns. Start a robbery and they will drop the guns in terror. After that you should be able to pick up the guns.
Getting through red barricades
Take any vehicle and point it at an angle with the driver's side to make a triangle shape next to the red barricades. Press Y(2) to jump out your car and to the other side.
Super strength
Enter '#BeerMuscles' as a number, then go to the liquor store and drink some alcohol. Hit somebody and they will now go twice as far.
Destroying pursuers
When engaged in a high speed pursuit with police, photographers, gang members, etc., throw hand grenades out of your car window while driving at high speed to destroy their vehicle. It may requires several grenades, but it is easier, cheaper, and faster than using your projectile weapons.
Gang or cop car damage
When you are being chased by the cops or any gangs, go to a mission marker and start the mission. When the intermission sequence is over, the car will be empty and damage done to it by you or the driver will be there.
Getting Wheel Woman to drive faster
When you call 'Wheel Woman' and ride with her, she goes very slow. To make her drive faster, get into the car with her and once she starts going, hold D-pad Up to release her as a 'homie'. She will now drive very fast. You will still be able to control which direction she goes.
Stronghold bonuses
Some of the strongholds from different factions give certain bonus to your fellow homies. For example, the second stronghold of the Carnales is a weapons factory that allows your homies to get better guns (from pistols to SMG, AK47s, and grenades). Some homies might also have a shotgun with them.
Recommended cars for races
An easy car to use to win races is the Voxel. It is at the top of its class ranking for the way that the racing car class is set up. The Voxel can get ahead faster than all other cars in its class and it has a higher top speed.
Shoot train off its tracks
Shoot the train on the tracks with the rocket launcher. If you hit it, the train will explode and go off the tracks.
Double explosion
Shoot a police car in the brush guards (in between the headlights) with the RPG launcher. The car will explode catching fire, killing the cops inside. Immediately afterwards it will explode again, killing the cops around it.
Set hobo on fire repeatedly
Shoot a hobo with a one-hit kill gun when he is next to a barrel on fire. When he stops burning, you can shoot him again and he will catch on fire again.
Scared hobo
At the front of the drug store is usually a homeless person sleeping on the bench. Buy a 40.oz and get close to the character. Face him and drink the 40.oz to slam it over his body. He will then scream and run in terror.
Soccer ball
When you get Price's Mansion, walk into the room that lets you save, get money, weapons, and change clothes. Go to the north wall. There will be three doors. Open the door on the left. The one on the right should be the door you entered the room with, and the one in the middle cannot be opened. When you open the door, walk out just a little and turn left. Jump over the balcony and onto the roof. Make your way up the roof until you get to the peak. Turn left and you should see a chimney. Run over to it and press X to climb up. When you are on top you will see a soccer ball. You can kick it to get it out.
Car elevator
Go to the penthouse that you get from Benjamin King. Go to the garage, and get a car. Back it up into the elevator. You will be taken up to your penthouse in your car.
Suicide
Go to the most northwestern island. Go to the very top of it. There should be some rocks and a cliff there. Depending on the time of day, a person may be standing on the cliff. If you walk up to them, they will say something like 'Life isn't worth it,' then jump off the cliff and die.
Ride on train
Use the following trick to get a free ride on the trains above Stillwater. Walk up to the front of a train before it starts moving and jump on the little ledge. Stand there until it starts moving. Wait about 20 to 30 seconds and then sprint towards the front door. This is very difficult. If done correctly, you should be inside the train. Do not touch the front or back of the train or you will get off. When you want to get off, walk to the back and touch the wall. You will fall off but still be alive.
Get on top of hospital
Note: This trick only works on Xbox Live, Bling That Ride. In the level 'Hustler', there is a hospital (where you turn the chain in). Get a fast car and drive to the ditch that has the broken down cars in it, directly in front of the hospital. Get to the opposite side (the side farthest away from the hospital). Quickly drive to the ramp that gets you out of the ditch. As soon as you get on it, drive sideways onto the incline. Just before the incline disappears, use the Analog-stick to ramp off the fence. If done correctly, your car will fly at the hospital and hit the wall directly above a ledge. When that happens, immediately press Y to jump out of the car. You will land on the ledge. This is a great sniper location for killing people that try to turn in the chain, or to get on top of the building. To do that, do the same thing as described above but do not jump out of the car. Try to land the car on the ledge sideways then press Y. You will be on top of the car. Punch it awhile. Sooner or later the car will launch you on top of the building.
Go through island
Go to the bridge on the corner of the map. Use the 'Getting through red barricades' trick to get to the other side of the red barrier. Quickly jump off the left side of the railing and begin swimming towards the island. Check the map if you are lost. Once you reach the island, you will not climb onto it, but instead go through it.
Saint Row Cd Locations Near MeDash board sidewinder flip
This trick requires an ambulance in perfect condition. Jump on the step to get in the ambulance, but do not enter it. Keep running (but not sprinting), and jump on the mirror. Quickly jump on the hood of the car. Shoot out the windshield with a hand pistol, then turn 180 degrees. Walk to the edge of the hood, but do not fall off. Get in the dead center of the hood. Take out your grenades (make sure you are throwing back on) and aim all the way. Press Fire then run. If done correctly, when it is in air it should be doing a backflip on a spin while moving diagonally in the air.
CD locations
Number: 1 Three homies following you (demo version)
Area: Misty Lane, Suburbs District Location: On the back patio closest to your Crib Number: 2 Area: Tidal Springs, Suburbs District Location: On top of the stairs to the apartment near the raised freeway Number: 3 Area: Tidal Springs, Suburbs District Location: In a backyard near the burning fire pit Number: 4 Area: Huntersfield, Suburbs Sistrict Location: Beside a pool behind a fence next door to Brown Baggers Number: 5 Area: Huntersfield, Suburbs District Location: On the front balcony of the store next to Brown Baggers Number: 6 Area: Huntersfield, Suburbs District Location: At the top of the ramp on top floor of the parking garage Number: 7 Area: Nob Hill, High End Retail District Location: At the top of the stairs on the second floor of the outdoor mall Number: 8 Area: Atlantis Avenu, High End Retail District Location: Next to a pool through a privacy fence Number: 9 Area: Nob Hill, High End Retail District Location: Front of the Redveil storefront Number: 10 Area: Humbolt Park, Museum District Location: At the base of the monument next to the Stillwater Science Center Number: 11 Area: Humbolt Park, Museum District Location: Over the cliff on the narrow rocky shoreline Number: 12 Area: Nob Hill, High End Retail District Location: Up the south steps of the NNC building Number: 13 Area: Nob Hill, High End Retail District Location: In a corner at the bottom of the steps at the south end of the NNC buildings lower walkway Number: 14 Area: Filmore, Downtown District Location: In the recessed walkway around the strip of stores, the CD is in front of a store called Roser Number: 15 Area: Amberbrook, Museum District Location: In the lot where you find the bulldozer in the main story missions Number: 16 Area: Brighton, Downtown District Location: On a ledge behind the irish pub and beside the raised freeway on a raised grassy median Number: 17 Area: Union Square, Downtown District Location: On the balcony behind the Torin bank next to the bridge Number: 18 Area: Union Square, Downtown District Location: Follow the stairs behind the loan office activity down to the large area infront of the Arena store Number: 19 Area: Ultor Dome, Arena District Location: Follow the dirt road between the aqueduct and the freeway to the Water Treatment Facility, the CD is in the fence Number: 20 Area: Union Square, Downtown District Location: By the many porta-johns at the Ultor Dome Number: 21 Area: Sunnyvale Gardens, Projects District Location: Behind the old Uncle Spacle's Tackle Shack on the shoreline Number: 22 Area: Shivington, Projects District Location: On the playground near a tagging location Number: 23 Area: Shivington, Projects District Location: On the foundation of a destroyed house on the corner Number: 24 Area: Pleasent View, Projects District Location: Hop the fence behind Zatros bar, the CD is in the small backyard Number: 25 Area: Shivington, Projects District Location: Behind the breakable wooden fence below the raised train track Number: 26 Area: Bavogian Plaza, Red Light District Location: At the Uranus Theater ticket window accessed from the back parking lot Number: 27 Area: Rebadeaux, Red Light District Location: On the furthest and lowest end of the small wooden pier Number: 28 Area: Mission Beach, Saints Row District Location: On the floor of this building that's under construction Number: 29 Area: Mission Beach, Saints Row District Location: In a ramshakle cul-de-sac near a dumpster in the street Number: 30 Area: Pleasent View, Projects District Location: In the small back yard between the projects row of duplexes and the raised freeway Number: 31 Area: Prawn Court, Red Light District Location: In the nook at the front door of the cheetah bus lines Number: 32 Area: Prawn Court, Red Light District Location: In the parking lot of the two story brick building with the Pornstar Night posters on the wall Number: 33 Area: Sommerset, Apartment District Location: On the third floor balcony of the apartment building Number: 34 Area: Sommerset, Apartment District Location: In the picnic area between apartment buildings Number: 35 Area: Sommerset, Apartment District Location: Beside the gated pool between the apartment buildings Number: 36 Area: Sommerset, Apartment District Location: Knock the wooden fence down next to Friendly Fire Number: 37 Area: Chinatown, Chinatown District Location: Smash through the green chain link privacy fence near the warehouse Number: 38 Area: Chinatown, Chinatown District Location: Inside the covered lion-gargoyle guarded corner entrance to the oriental building where you meet Mr. Wong Number: 39 Area: Copperton, Truck Yard District Location: Break through the privacy fence around the construction site under the raised freeway by the trailer office Number: 40 Area: Cooperton, Truck Yard District Location: In the back behind the green warehouse surrounded by wooden fences Number: 41 Area: Cooperton, Truck Yard District Location: Between two blue double-stacked shipping containers behind the the loading dock on the corner Number: 42 Area: Cooperton, Truck Yard District Location: In the oriental gazebo in the middle of the Feng Sui Park Number: 43 Area: Ezpata, Barrio District Location: Next to the goldfish pond in your mansions gazebo Number: 44 Area: Wardill Airport, Airport District Location: In the top of the plane hanger Number: 45 Area: Wardill Airport, Airport District Location: Behind the chain link fence in the rear of the radar building Number: 46 Area: Wardill Airport, Airport District Location: Behind the control tower Number: 47 Area: Encanto, Barrio District Location: In an alley west of the Scratch That music store Number: 48 Area: Encanto, Barrio District Location: Near the park benches in the small courtyard just off the main road Number: 49 Area: Cecil Park, Barrio District Location: On the walkway in the strip mall Number: 50 Area: Cooperton, Truck Yard District Location: In the back of the recessed foundation of the power generator towers Number: 51 Area: The Mills, Factory District Location: In a corner on the lot within the Summers Manufacturing buildings Number: 52 Area: Fox Drive, Factory District Location: At the end of the broken rail bridge Number: 53 Area: Pilsen, Factory District Location: On the low dirt road beyond the tracks next to an old storage building Number: 54 Area: Black Bottom, Factory District Location: On a small island in the murky water below the freeway Number: 55 Area: Fox Drive, Factory District Location: Within the smaller tanks on a platform near the small brick building south of the large water tanks Number: 56 Area: Charlestown, Docks and Warehouse District Location: Behind the Butter Pole Bar & Grill building in a nook at the bottom of a couple of steps Number: 57 Area: Charlestown, Docks and Warehouse District Location: Across the street from Butter Pole Bar & Grill at the foot of the green water towers Number: 58 Area: Stoughton, Docks and Warehouse District Location: In the southwest corner of the boat junk yard Number: 59 Area: Poseiden Alley, Docks and Warehouse District Location: At the end of the only dock on the west end of the pier Number: 60 Area: Poseiden Alley, Docks and Warehouse District Location: On the small island in the pond
When you reach Snatch activity, begin the activity but do not pickup women. Instead, get a car and find some of your fellow gang members. Tell them to join. You can get up to three members to follow you by doing this, as long as you are not killed or busted. If you are killed, just repeat the process.
Getting an AK47 (demo version)
Get killed so that you end up outside the hospital. Then, go out onto the road and steal a car. Position the car so you can skip over the demo barrier. Once on the other side, follow the barrier down the side of the hospital until you come to a wall over the road. When you get to the wall, follow it all the way down to the right until you reach some yellow boards. Jump them and continue up the little alley. Turn left at the end of the alley, then right onto the sidewalk. Follow the sidewalk all the way up until you see a basketball court on the upper left of the screen. Go over to the basketball court and jump the fence or walk through the gap. You can now pick up the AK47. The AK47 constantly respawns but you can only carry 30/500 rounds.
Drug store outside the map (demo version)
Get into any vehicle and proceed to the left-hand corner of the playable map. Place your vehicle about a meter away from the demo wall, with the driver side of the vehicle parallel with the wall. Quickly press Y(2) for your player to jump from the car and through the wall. If you are not sure of your position, press Start and make sure a green circle with a question mark is nearby. Walk to the store (or the green circle) and open the front or back door. You have now found a drug store.
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Additionally, there are fourteen secret achievements:
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